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| Brake rigging |
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Posted by: CNR5103 - 05-20-2021, 04:01 PM - Forum: HO Modeling
- Replies (3)
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I have built my share of Athearn BB, Accurail, Branchline (now Atlas), Intermountain, Tichy and Proto 2000 kits. More recently I experienced with resin kits and became proficient at assembling decent brake rigging on the under frames.
A few weeks ago, while planing a new project, I had a look at the under frame of a Athearn BB Boxcar kit. I was surprised to see that while the brake cylinder is facing the brake (B) end, it is not on the same side of the brake wheel. Same is true with Athearn BB Reefer kits.
Is this a prototypical setup that I didn’t know of or a mistake from Athearn « engineers ». In the last instance, why this was not corrected before.
I like to build brake riggings. But I never tip my cars upside down to have a look at them so the answer is not so important after all. But I am curious.
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| tompm's 2021 Do Something Challenge part 3 |
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Posted by: tompm - 05-18-2021, 05:50 PM - Forum: Contests & Challenges
- Replies (20)
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Fate or frustration has determined my third "Do Something Challenge". For this part I am going to fix/tune up my fleet of PRR passenger cars so that at the very least they don't uncouple. One part of this will be replacing any EZ-Mate and McHenry couplers. If any Proto Max couplers fail when I check it against the Kadee coupler gauge.
There is a Bachmann Spectrum Diner that I changed the original EZ-Mate couplers to Kadee #27 couplers. However now one of the coupler boxes is loose and now the coupler moves lower at times.
I began working on the Diner. The coupler moves as the trucks turns. I removed the roof/windows. I found the trucks and the level that is connected to the coupler box loose. I removed the screw holding the lever and truck to the body. The truck bolster is misshapped and the screw hole appears to be stripped. I cannot tightened the screw. The screw just spins and is difficult to remove. I need to evaluate what my options are to repair or replace the truck.
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| ezday's 2021 do something II challenge |
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Posted by: ezdays - 05-12-2021, 10:45 AM - Forum: Contests & Challenges
- Replies (27)
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Got an idea, (also got a headache from thinking too much). We had a house built for us when we moved to Wickenburg back in 1999. A long time ago, but I remember there was this cabinet shop downtown that did all the cabinets for our house. It looked almost exactly like the building in this Walther's kit, the display room and office were up the stairs, the workshop was downstairs. I would go back to take some photos of it except that the day after they delivered our cabinets, one of the workers had kicked over a jar of thinner that burst in flames and the place burned to the ground. No one was hurt, he ran away, but we did lose one door and our countertops in the fire. As a tribute to this shop and our four years living in Wickenburg, I'll do my best to turn this building into the EZ-FIT CABINET SHOP. Remember, almost everything on my layout is EZ, even if it's hard. 
It's time to start populating my industrial area anyway, so I'll try my best not to screw it up, don't know if I need to do any kitbashing anyway. it's a pretty good fit as-is.
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Port Able Railway 2021 |
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Posted by: Mike Kieran - 05-12-2021, 09:25 AM - Forum: Layouts
- Replies (8)
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PORT ABLE RAILWAY
Reporting Marks: PA
The railroad is about a mile long and handles 650 cars per year.
Customers Maximum Weekly Carloads In/Out
Wattsup Dock & Transloading 4/4
Ed Ibble Foods Inc. 4/1
Hertz Uranus Chair Corp. 2/0
Total 10/5
Back in 1970, with the collapse of the Paddle Creek Bridge due to fire and thus severing the branch to the Port Able Navy Yard, The Atlantic Lines decided to abandon the Navy Yard Branch. The last 3 customers on the line, Wattsup Dock & Transloading, Ed Ibble Foods, and the Hertz Uranus Chair Company did not wish to end rail service. Enter recently retired Port Able Division Supervisor, Artie Fischel decided to supplement his retirement income as well as relieve his boredom by purchasing the 1 mile industrial track and creating the Port Able Railway. He started operations with a GE 45 tonner purchased from government surplus and an old caboose, since there were no longer any runarounds, the train would travel up the branch line caboose first. In it's first year of operations, the railroad handled a modest 250 cars. by the end of his tenure at the helm, it increased to 650 cars per year.In 1979, Artie decided that he no longer had the energy to run the railroad. It was time for his full retirement and he wished to sell the short line for a modest profit while doubling the traffic that he started with. Two of his railroad employees, Andy Scores along with Pat Onnabach, purchase the railroad and resumed operations.
While I've been off the grid for a little while, a new abode will allow me to pursue my model railroading endeavors. I still don't have access to permanent wall space, but I will still make use of my dining table which measures out to a standard 5 feet by 3 feet. The layout will measure 60x40 inches and fold in half. As many of you know, I love short lines, switchers, no runaround caboose shoves, industries that receive AND ship freight, and portability. It will fit in the tailgate of most cars in case I want to transport it and it will have storage for the locomotives, cars, and DC/DCC power pack (in case I run older engines).
The track is Atlas Code 83 with an 18 inch minimum radius and 4 Snap Track 18 inch radius turnouts. I know that this roundy round layout isn't everybody's cup of tea, but I hope to share that there are possible options out there. As usual, I put out a car loadings chart. The purpose of this is so that I can plan out the traffic with car cards and to decide on the inventory that I wish to have with regards to rolling stock purchases. I will use a variety of rolling stock. With the transload/team track, I can literally have any freight car on the Port Able Railway's tracks.
The operation is simple. I will shuffle my car cards (each piece of rolling stock will have it's own card), then roll a dice. if it rolls an even number, there are 2 cars at the interchange. When cars are ready go back to the interchange, the same will happen in reverse. I downloaded a dice rolling app to my phone and I will use 2 colored 6 sided die, green for incoming and red for outgoing traffic. I figure that setup, operation, and putting away the layout will take approximately 1 hour. I will use a 4:1 fast clock (1 hour is 15 minutes) and only operate 2-3 hours of a crew's work day. Hertz Uranus does have outgoing shipments of chair kits in box cars every other week.
A friend on my Tonawanda Island Railroad page in Facebook was the railroad's General Manager. From discussions with him, I learned that he had many varied daily duties. He would run the train; handle billing & paperwork; the railroad's own bills; make phone calls to Conrail the Delaware & Hudson regarding routing and charges; talk to customers and local politicians; maintenance; fueling; filing and typing; and cleaning the toilet (his words). I then came to the realization that the train operations didn't happen for 8 hours each day.
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| Steam Locomotive Terminals Operations |
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Posted by: tompm - 05-10-2021, 08:59 PM - Forum: Strictly Rail Operations
- Replies (19)
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I am currently very frustrated with trying to design and layout the engine terminal on the new layout. I have a bunch of structures with their appropriate uses. It is where and how to arrange them that is driving me nuts.
After some contemplation I realize that perhaps my understanding of how things work may not be the correct way or the best way. Thusly here is my question:
When a steam locomotive comes into a terminal for servicing is there a set way of doing things? By such I mean does he dump his ash first, then get water, then coal, and lastly sand if needed? Or is there some other method to the madness?
I believe once I have a better understanding of how this works I can complete the terminal and yard.
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